Random assortment of interesting links
Types
Tags
The Diabolical Developer's Guide to JVM Ergonomics in Containers (Martijn Verburg)
https://youtu.be/r6UAn3DnaXU
- Java
- Containers
- Kubernetes
Experimenting with Faster Elliptic Curves in Rust (Diego F. Aranha)
https://youtu.be/flJcuR0Kvxw
- Rust
- Cryptography
- Elliptic Curves
Refactoring Is Not Just Clickbait - Kevlin Henney - NDC Oslo 2022
https://youtu.be/piUesxuZkIQ
- Refactoring
- Programming
- Philosophy
Diffusion Models | PyTorch Implementation
https://youtu.be/TBCRlnwJtZU
- PyTorch
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Diffusion
Diffusion models from scratch in PyTorch
https://youtu.be/a4Yfz2FxXiY
- PyTorch
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Diffusion
Diffusion Models | Paper Explanation | Math Explained
https://youtu.be/HoKDTa5jHvg
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Diffusion
VQ-GAN | PyTorch Implementation
https://youtu.be/_Br5WRwUz_U
- PyTorch
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Vector Quantized
VQ-GAN | Paper Explanation
https://youtu.be/wcqLFDXaDO8
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Vector Quantized
VQ-VAEs: Neural Discrete Representation Learning | Paper + PyTorch Code Explained
https://youtu.be/VZFVUrYcig0
- PyTorch
- Machine Learning
- Deep Learning
- Generative Adversarial Network
- Vector Quantized
- Variational Autoencoder
A Firehose of Rust, for busy people who know some C++
https://youtu.be/IPmRDS0OSxM
- Programming
- Rust
- CPP
Fractal Noise | Procedural Generation | Game Development Tutorial
https://youtu.be/Z6m7tFztEvw
- Programming
- GameDev
- Procedural Generation
- Fractal Noise
Lazy Flood Fill | Procedural Generation | Game Development Tutorial
https://youtu.be/YS0MTrjxGbM
- Programming
- GameDev
- Procedural Generation
- Lazy Flood Fill
Diamond Square | Procedural Generation | Game Development Tutorial
https://youtu.be/4GuAV1PnurU
- Programming
- GameDev
- Procedural Generation
- Diamond Square
Herbert Wolverson - Procedural Map Generation Techniques
https://youtu.be/TlLIOgWYVpI
- Programming
- GameDev
- Procedural Generation
Cellular Automata | Procedural Generation | Game Development Tutorial
https://youtu.be/slTEz6555Ts
- Programming
- GameDev
- Procedural Generation
- Cellular Automata